Diploma in Game Art and Development


    • Credits:


    • Method:


    • Delivery:

      On Campus





Game design is one of the fastest-growing industries on the planet....

...and Yoobee’s Diploma in Game Art and Development opens doors to the world’s most visionary gaming studios

Bring your virtual world to life with this two-year programme – learn how to create video games from scratch, collaborate in teams in a studio-style setting, develop your graphical style and express your fresh ideas and spectacular stories through games.

You’ll learn the ropes from world-class game designers, work with leading games industry mentors and create original and innovative games that showcase your own insane game art capabilities.

Take part in a workplace-simulated production project where you'll work as part of a team on a game development pipeline, creating game assets from specification through to compliance.

By the time you graduate you’ll have an interactive portfolio that showcases your brilliance, and a skill set that secures your future as a next generation game designer.

Small Class Sizes
So you will get great support from your tutors.

No Exams!
Instead, you'll learn by doing real animation projects.

Build Your Portfolio
By the time you graduate you’ll have an interactive portfolio that showcases your brilliance.


What you'll learn

Game Design Fundamentals

This is where we set the scene. Think audience, cultural context and testing and rectification methods.

Character and Environment Art Assets

Get the creative juices flowing as you design 2D and 3D textured characters and learn about environment art assets and the rationale behind game design decisions.

User Interface Art Assets

Build your knowledge of deployment platforms and their impact on creating UI art assets, plus UIs for a range of devices.


This is where things really start to sizzle! Nail a design brief using specialist industry software to animate your very own 2D and 3D characters.

A bit more information


Adobe Creative Suite, Unity, Wasteland 2, Dead Trigger 2, Dragons of Elanthia, Poly Bridge, Mini Metro, Deus Ex: The Fall, Cities: Skylines, Unreal Engine (used in BioShock Infinite), Borderlands: The Pre-Sequel, Infinity Blade, Mass Effect 3, Unreal Tournament Series, and many more


High-spec PCs, Wacom tablets


Domestic students

  • Tuition Fee: $8,507 (Year 1) & $8,848 (Year 2)
  • Student Services Levy: $340 (fees are subject to change)
  • Course Related Costs*: $350 (fees are subject to change)

*Course Related Cost  - Covers software licensing for student use on campus for the period of 1 year. This amount can be covered by studylink's courses related cost loan.

(Eligible for 'fees-free' study)

International students

  • Tuition Fee: $20,500 per year (NZD)
  • Course Related Costs*: $2,000 per year (NZD) (fees are subject to change)

Please note fees are subject to change.

Entry Requirements

To have direct entry into the Diploma in Game Art and Development (Level 7), we recommend the ideal pathway below:

Diploma in Digital Design — Animation and Film Production (Level 5)
Diploma in 3D Production (Level 6)
Diploma in Animation (Level 5)
Diploma in 3D Production (Level 6)

Alternatively, there is potential to enter into this programme after successful completion of just one of the following Yoobee Colleges qualifications, or equivalent:
Diploma in Digital Design — Animation and Film Production (Level 5)
Diploma in Animation (Level 5)
Diploma in Creative Digital Design (Level 6)
Diploma in Web and UX Design (Level 6)
Diploma in 3D Production (Level 6)
Diploma in Advanced 3D Graphics (Level 7), or equivalent
• You must also demonstrate proficiency in Maya
• Provide samples of your 3D art portfolio (see guideline here) showing the skills necessary to successfully undertake the Diploma in Game Art and Development (Level 7).
• At discretion of the Head of Faculty

International students must be at least 18 years old.

Want to know more?

Go on, ask us anything. A student advisor will be in touch to help find the best fit for you.

Check out just some of our student work


Game art student Danny Haddow became an overnight sensation in the international gaming world before he’d even finished his Yoobee studies. His first-ever game prototype, Terminull, which he designed from scratch as part of his course, was picked up by C’t magazine, the most popular computer magazine in Europe, and was one of just 28 games to be built into itch.io’s app that year. Danny released an alpha version of the game that debuted at Armageddon, with throngs of gamers queuing up to play. Not long after, it was given the thumbs up by the submissions committee for inclusion in the 2016 International Games Festival, the longest-running and highest-profile independent video game showcase in the world. Not bad for a guy who arrived at Yoobee with virtually no 3D experience or coding knowledge!


Qualifications are issued by Yoobee Colleges Ltd. Yoobee Colleges Ltd is an NZQA Category 1 provider, the highest rating a school can be awarded by the Government.

Term dates are subject to change pending enrolment numbers, availability and unforeseen funding fluctuations. Yoobee Colleges Ltd reserves the right to modify schedules to make sure the College runs well and students are offered the best learning experience.